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This page collects the gameplay and world features currently documented by [https://gtavi-info.com GTA VI Info]. It distinguishes Rockstar's own material from attributed interviews and invited pre-release demonstrations. Preview details may change before release. == Source key == * '''Official showcase''' — Rockstar's August 2026 extended look.<ref name="rockstar">[https://www.rockstargames.com/VI/an-extended-look ''Grand Theft Auto VI: An Extended Look''], Rockstar Games, August 27, 2026.</ref> * '''Rockstar interview''' — Dazed's interviews with named Rockstar staff.<ref name="dazed">[https://www.dazeddigital.com/life-culture/article/70859/1/gta-6-grand-theft-auto-vi-rockstar-exclusive-deep-dive-game-unparalleled-world ''GTAVI: An exclusive deep dive into the video game of the decade''], Dazed, August 26, 2026.</ref> * '''Invited demonstration''' — EL PAÍS reporting from a Rockstar-controlled PlayStation 5 demonstration.<ref name="elpais">[https://elpais.com/cultura/2026-08-27/el-pais-accede-en-exclusiva-a-gta-vi-de-la-mano-de-sus-creadores-primeras-impresiones-del-videojuego-mas-esperado-de-la-historia.html ''EL PAÍS accede en exclusiva a GTA VI...''], EL PAÍS, August 27, 2026.</ref> * '''Invited creator report''' — identifiable attendees reporting from the demonstration.<ref name="tgg">[https://www.youtube.com/watch?v=Mfx1B_LBSV0 TGG invited demonstration report], YouTube, August 2026.</ref><ref name="davy">[https://flowgames.gg/exclusivo-gta-6-nivel-realismo-entre-gta-5-red-dead-2/ Davy Jones invited demonstration report], Flow Games, August 2026.</ref> == Characters and story == ; Two playable protagonists : [[Jason Duval]] and [[Lucia Caminos]] are the playable leads, with their relationship at the centre of the story.<ref name="rockstar"/><ref name="dazed"/> ; Together or apart : Players can spend time with Jason and Lucia as a couple or explore independently as either protagonist.<ref name="dazed"/> ; Fluid character switching : Control can move between Jason and Lucia during travel and combat, including switching between driver and passenger roles.<ref name="dazed"/><ref name="rockstar"/> ; Reactive relationship : Player choices and behaviour can influence the couple's relationship and lead to deeper narrative consequences.<ref name="dazed"/><ref name="elpais"/> ; Dates and shared activities : The couple can spend time together outside story missions through dates and optional shared activities.<ref name="rockstar"/><ref name="tgg"/> == Living world == ; A more reactive Leonida : The world notices conspicuous player behaviour; openly carrying a rifle is one cited example.<ref name="dazed"/><ref name="elpais"/> ; Dynamic pedestrians : Pedestrians have varied reactions, conversations and spontaneous situations that are not limited to mission triggers.<ref name="elpais"/> ; Interactive surroundings : Everyday objects—including magazines, cans, doors, bins and vehicles—can participate in interactions rather than serving only as scenery.<ref name="elpais"/> ; Working social feeds : The in-game phone contains social-media feeds tied to people and events around Leonida.<ref name="dazed"/><ref name="tgg"/> ; Connected brands and shops : Fashion labels, vehicle brands, products, stores and advertising are designed as parts of a coherent fictional culture.<ref name="dazed"/> ; Wildlife and varied environments : Wildlife and activities appear across cities, coasts, wetlands, countryside, wilderness and open water.<ref name="rockstar"/><ref name="elpais"/> == Crime and police == ; Expanded robberies : Store and vehicle robberies offer more choices and consequences than a single scripted approach.<ref name="rockstar"/><ref name="elpais"/><ref name="tgg"/> ; Six-star wanted level : The traditional six-star maximum returns, with searches expanding as the wanted level rises.<ref name="elpais"/><ref name="tgg"/> ; Smarter searches : Police can search areas and use identifying details connected to a crime, including a vehicle, clothing or appearance.<ref name="tgg"/> ; Vehicle security : Vehicles may use alarms, trackers and different lock types. Reported countermeasures include lockpicks and phone-based hacking.<ref name="elpais"/> ; Criminal reputation : Actions contribute to a criminal profile or reputation system rather than a simple moral alignment bar.<ref name="elpais"/><ref name="tgg"/> ; Environmental melee : Nearby objects and parts of vehicles, such as car doors, can become part of close combat.<ref name="elpais"/> == Player systems == ; Health, stamina and focus : Jason and Lucia have health, stamina and focus attributes with temporary and lasting improvements.<ref name="elpais"/><ref name="tgg"/> ; Focus ability : Focus can slow action, assist aiming and reveal useful weak points during combat.<ref name="elpais"/><ref name="tgg"/> ; Body changes : Food can affect weight, exercise can build visible muscle, and prolonged exhaustion or stress can alter appearance.<ref name="dazed"/> ; Optional exercise : Gyms, workouts and physical progression are available but are not required to complete the story.<ref name="dazed"/><ref name="tgg"/> ; Layered money and loot : Cash, banked funds and stolen goods are handled separately; carried loot can be sold through criminal contacts.<ref name="tgg"/> ; Reduced interface : HUD elements can be limited or hidden, allowing information to be read from the world itself.<ref name="elpais"/> == Vehicles and activities == ; Heavier vehicle handling : An invited report describes greater weight and traction and higher top speeds than ''Grand Theft Auto V''.<ref name="tgg"/> ; No arcade-style car recovery : A vehicle left upside down reportedly cannot be rolled upright through directional controls.<ref name="davy"/> ; Fuel and electric charging : Combustion vehicles use fuel and electric vehicles may require charging, with the system described as avoiding constant busywork.<ref name="tgg"/> ; Multiple travel services : Taxis, buses and other services provide alternatives for crossing the expanded map.<ref name="tgg"/> ; Broad side activities : Shown or reported activities include kayaking, jet skis, scuba diving, paragliding, off-road driving, nightlife and shopping.<ref name="rockstar"/><ref name="dazed"/><ref name="elpais"/> == Notes == The final retail version may differ from preview demonstrations. A feature remains on this page only when its source is identifiable and the evidence tier is clear. See [[Sourcing policy]]. <references /> [[Category:Features]] {{GTA VI navigation}}
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